The circle of Prime Deities involved the leaders and creators that battled the Primordial Titans and instigated the Founding, forging the mortal races of Trythandia. They represent a spectrum of Light, protection, love, death and all other facts of freedom and life in the world. While some Gods may disagree and squabble over domains and intent, they exist in a subtle alliance to maintain the sanctity of life and their respective creations.
The Prime Deities

The Raven Queen
Name Unknown, Raven Queen is the ancient goddess of death. She is so old and mysterious that her true name has long been lost. Her patrons seek her favor to guide them in death and prevent the curse of undeath from falling on them.
Because of her hatred of undeath, she and the demon lord Orcus are fierce enemies.
| Alignment | Lawful Neutral |
| Domain | Life, Death, Blood |
Commandments of the Raven Queen:
- Death is the natural end of life. There is no pity for those who have fallen.
- The path of Fate is sacrosanct. Those who pridefully attempt to cast off their destiny must be punished.
- Undeath is an atrocity. Those who would pervert the transition of the soul must be brought down.

The Moonweaver
Sehanine is a deity of moonlight and the autumn season, as well as the patron of illusions and misdirection. Widely worshipped within halfling and elven culture, she is largely considered to be the deity of love and protector of the trysts of lovers. Those who work in secrecy and trickery often ask for her blessing.
| Alignment | Chaotic Good |
| Domain | Chaos, Good, Illusion, Knowledge, Moon, Travel |
Commandments of the Moonweaver:
- Seize your own destiny by pursuing your passions.
- Let the shadows protect you from the burning light of fanatical good and the absolute darkness of evil.
- Walk unbridled and untethered, finding and forging new memories and experiences.

The Platinum Dragon
Bahamut is the God of Dragons in the Trythandia, and is revered by most Metallic Dragons as the first of their kind. He is also regularly celebrated as the patron of Justice, Life and War.
He is one of the most celebrated deities, with his crest adorning many halls of high leadership and justice across the world.
| Alignment | Lawful Good |
| Domain | Justice, Life, War |
Commandments of the Platinum Dragon:
- Stand as a paragon of honour and justice
- Smite evil wherever it is found, yet show compassion to those who has strayed from righteousness
- Defend the weak, bring freedom to those without, and protect the ideals of just order.

The Archeart
Corellen is the divine Guardian over the spheres of Spring, beauty and the arts in the Trythandia. The Archeart is the patron of arcane magic and the fey, and it was by the Archeart’s hands that the first elves wandered from the Feywild, and for this reason is considered both the mother and father of all elves.
| Alignment | Chaotic Good |
| Domain | Light, Arcana |
Commandments of the Archeart:
- Create, inspire and find beauty in all that you do.
- Follow the echoes of lost magics, forgotten sites and ancient art, for within these lie the Archeart’s first works.
- Combat the followers of the Spider Queen and Gruumsh wherever they may be.

The Wildmother
Melora, The Wildmother is the goddess of wilderness and the sea. She watches over nature, good harvest, grants protection from washing away in storms, guides the passage of ships, and protects smaller folk. She represents the wild creatures of nature and the heat-harried stillness of the desert.
| Alignment | True Neutral |
| Domain | Nature, Tempest |
Commandments of the Wildmother:
- Protect the untamed wildernesses of the realm from exploitation and destruction.
- Slay abominations and other dark mockeries of nature.
- Embrace and respect the savage nature of the world. Exist in harmony with it.

The Dawnfather
Pelor, The Dawnfather is the god of the Sun domain and agriculture, and is generally worshiped by farmers and people who live off the land. He is one of the prime creator gods of Trythandia.
| Alignment | Neutral Good |
| Domain | Life, Light |
Commandments of the Dawnfather:
- Be ever vigilant for evil. People are quick to forget the lessons of the past.
- Help relieve the suffering of the innocent wherever it exists.
- Deliver the light of the Dawnfather where darkness dwells, with kindness, compassion, and mercy.

The Lawbearer
Erathis, The Lawbearer stands as the Goddess of law and order in the Trythandia. She is recognized by many as the driving inspiration behind many great inventions and the creation of vast cities, including the cities of the Trinity. The Lawbearer claims dominion over civilization itself.
The Lawbearer’s Holy Day is Civilization’s Dawn, and is celebrated on the autumnal equinox.
| Alignment | Lawful Neutral |
| Domain | Knowledge |
Commandments of the Lawbearer:
- Embrace the company and aid of others. The efforts of the individual often pale against the capabilities of community.
- Strive to tame the wilds of the world in the name of civilization, and defend the points of light and order against the chaos of darkness.
- Uphold and revere the spirit of invention. Create new places and colonies, build where inspiration hits, and expand the laws of the Lawbearer.

The Changebringer
Sehanine is the goddess of the Moon, the Stars & Transcendence in the Trythandia. Known by her acolytes as the Daughter of the Night Skies, she is notably worshipped by Elves & Half-elves, with other worshippers typically being illusionists, thieves & patrons of misdirection.
| Alignment | Chaotic Good |
| Domain | Trickery, Nature |
Commandments of the Changebringer :
- Seize your own destiny by pursuing your passions.
- Let the shadows protect you from the burning light of fanatical good and the absolute darkness of evil.
- Walk unbridled and untethered, finding and forging new memories and experiences.

The Stormlord
Kord is the god of Storms and the lord of Battle and Warfare in the Trythandia. He is also the Prime Deity of the Human race.
Kord is the Prime Deity for the first humans in creation. As a pinnacle of physicality himself, Kord created the first humans of Creation in his image, with strength far beyond the average human in Trythandia. today.
| Alignment | Chaotic Neutral |
| Domain | Tempest, War |
Commandments of the Stormlord:
- Bravery above all. There is no glory in cowardice.
- Strength is the path to greatness, but greatness is the responsible use of strength.
- The glory of the Stormlord lives through your glory on the battlefield.

The Knowing Mistress
Ioun, The Knowing Mistress is revered by seers, sages and teachers of all walks of lifeas the Goddess of Knowledge, prophecy and skill in the Trythandia. Revered by seers, sages, and teachers of all walks of life, the Knowing Mistress guided the growth of civilization throughout the Age of Arcanum like sunlight guides the branches of a tree. She has no public holy day, for her public worship was shattered during the Calamity, and she has since fallen into half-remembered myth, with few remnants of worship throughout Trythandia ria.
| Alignment | True Neutral |
| Domain | Knowledge, Arcana |
Commandments of the Knowing Mistress:
- Unmask those who would destroy the Knowing Mistress. Learn their secrets and unveil them to the world.
- Uphold and teach the importance of reason, perception, and truth in guiding one’s emotions and path.
- Condemn those who lie, even among your allies, for evil folk gain power when their followers obscure the truth. Never stoop to the level of liars.

The Allhammer
Moradin is the lawful good deity of craft and creation. The Allhammer is worshiped by smiths, artisans, and miners alike, granting inspiration where respect and prayer are given. He shaped the mountains and stands as the patron of home and family.
| Alignment | Lawful Good |
| Domain | Knowledge, War |
Commandments of the Allhammer:
- Remain stoic and tenacious in the face of catastrophe.
- Uphold and promote loyalty to family, loyalty to clan, and loyalty to your people.
- Legacy is paramount. To create something that lasts the ages is to change the world for the better.

The Everlight
Sarenrae, also known as the Dawnflower and the Everlight, is a goddess of redemption, healing, and temperance.
| Alignment | Neutral Good |
| Domain | Healing |
Commandments of the Everlight:
- Lead with mercy, patience, and compassion. Inspire others to unite in fellowship.
- Aid those who are without guide. Heal those who are without hope.
- Those who are beyond redemption, who revel in slaughter and remorseless evil, must meet swift justice.
Betrayer Gods

The Cloaked Serpent
Zehir, The Cloaked Serpent is an evil god of poisons, assassins, and darkness. He is the creator of snakes and also of serpent-kin, but most of them were annihilated during the Calamity, and those who survived are in self-induced stasis or hunted by the followers of the Spider Queen and the Crawling King.
| Alignment | Chaotic Evil |
| Domain | poisons, assassins |
Commandments of the Cloaked Serpent:
- Keep your acts obfuscated and secret. The night is your greatest ally.
- Strike quickly and without reason. Blind the target with their own confusion.
- Kill slowly. Agonizingly. Or worse, make them enjoy it.

The Lord of the Hells
Asmodeus, The Lord of the Hells is an evil devil god of the hells and represents mastery of tyranny and domination. He relishes in corrupting mortal souls with his honeyed words. He rules his domain with iron rule and punishment he inflicts for crossing him are legendary. Devils and other evil entities pay him tribute, while warlocks are drawn to his power.
| Alignment | Lawful Evil |
| Domain | The Nine Hells |
Commandments of the The Lord of the Hells :
- Assert dominance and power over others. Show your strength of will in the image of the Lord.
- Repay cruelty done unto you with further evil. If others show you kindness, exploit it.
- As you ascend to power, do not pity or show mercy to those you climb over to get there. Compassion is unwarranted for the weak.

The Spider Queen
Lolth, The Spider Queen is the evil god of deceit, shadows, and spiders. She is known for weaving a complicated web of schemes and treachery through her worshipers, deceiving allies and enemies alike to gain power. Her worship is entwined with the drow society. She holds a searing grudge against the Stormlord after he impaled her against a cliffside during the Calamity. The Spider Queen and the Ruiner have similar hatred for the Archeart whom she claims drove her children below the earth and she often manipulates the Ruiner’s followers into attacking her enemies. The only being the Spider Queen truly fears is the Chained Oblivion.
| Alignment | Chaotic Evil |
| Domain | Schemes, Treachery |
Commandments of the Spider Queen:
- It is better to be loved than feared, but you may certainly try to be both.
- Misdirection, slander, and shadowed steps have more function than direct conflict.
- Death to the elves who live under the sun. Death to all their allies!
Chained Oblivion

Tharizdun, the Chained Oblivion, is the mad deity of death and trickery. It is depicted, if at all, as “a creature of rolling, hungry ink and darkness”.
Tharizdun was released onto the Material Plane during the Calamity, causing untold destruction and chaos. It was responsible for dealing a great wound to Ioun, from which she is still recovering.
| Alignment | Chaotic Evil |
| Domain | Death and Trickery |
Commandments of the Chained Oblivion:
- Offer and siphon power to the Chained Oblivion until his liberation comes.
- Uncover, restore, and exalt forgotten shrines in his honor.
- Ruin and raze the realms to prepare for the Epoch of Ends.

The Crawling King
Torog, The Crawling King, or He Who Tunnels Beneath the World, is an evil god of torturers, slavers, and jailers. His worshippers are those who take others’ freedom and creatures living in the darkness below. It is said that pathways under the world are the result of his tears of pain and anger, and his realm is a network of deadly caves and manacles. He was defeated during the Calamity by the the Dawnfather and the Everlight.
| Alignment | Neutral Evil |
| Domain | torturers, slavers, and jailers |
Commandments of the Crawling King:
- Seek and exalt places where no light touches.
- Revel in the pain you inflict on others, and relish the pain you suffer yourself as an offering to the Crawling King.
- Imprison those who cannot resist you, and drag all life into the darkness.

The Ruiner
Gruumsh, The Ruiner is the chaotic evil god who commands hordes of barbaric marauders across Trythandia to destroy, pillage, and slaughter.
| Alignment | Chaotic Evil |
| Domain | hordes of barbaric marauders |
Commandments of the One-Eyed Ruiner
- Ruin. Conquer. Kill.
- The weak exist to be crushed by the strong. Be the strong.
- There are no emotions but fury and joy. The rest are weakness.

The Strife Emperor
Bane, The Strife Emperor is the evil deity of war and conquest. His followers accept his call to conflict, seeking lesser people to break and subjugate. Warmongering nations and goblinoid tribes worship him as they conquer the world. The Strife Emperor twists all living things to his iron will, even forcing nature itself to bow to his whims.
| Alignment | Lawful Evil |
| Domain | War, Conquest |
Commandments of the Strife Emperor:
- Fear is your ally. Conquer yours, and draw it from your foes.
- Disorder and rebellion are to be punished severely
- Combat is the greatest gift, and perfecting your skills to master it is the greatest pursuit

Tiamat
Tiamat, also known as the Scaled Tyrant, is the evil queen of dragons. She is a fearsome god of greed, envy, and hoarded wealth. She is the sworn enemy of Bahamut (The Platinum Dragon).
| Alignment | Lawful Evil |
| Domain | Greed, Envy, and Hoarded Wealth |
Commandments of the Scaled Tyrant:
- Amass wealth, and spend little. The gold, and the power that comes with it, is sufficient reward.
- Do not forgive or forget an indignity to yourself. Let no affront go unpunished.
- Take what you covet. Those without the strength to defend their dominion are not worthy to have a dominion.